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"OLIMP" BOOKMAKER'S OFFICE Bet Acceptance Terms & Conditions

Last updated 22.06.16

1. GENERAL

1.1 "Olimp" Bookmakers office LLP (hereinafter - Olimp Bookmakers) accepts bets on sports and other events that take place all over the world. All bets are accepted only in accordance with these Regulations.

1.2 Bets are accepted only from those who agree with these rules. Any bet is indisputable confirmation that the bettor (the client) is acquainted with the text of these Rules, knows their subject matter, has interpreted them correctly and accepts them in full.

1.3 Bets and deposits are accepted from Customers who have reached the age of majority and are legally permitted to participate in Betting according to the laws of the relevant jurisdiction.

1.4 In case of any fraud related to financial transactions and betting, the culprit will be held accountable in accordance with the law, including criminal law.

1.5 Olimp Bookmakers has the right to not accept bets from any person for any reason including from those who violate the rules of Olimp Bookmakers, and/or these Regulations, and/or Regulations of betting.

1.6 Olimp Bookmakers has the right, at any time and for any reason, to change and/or make additions to these rules. Betting customers will be made aware of these facts immediately after appropriate changes and/or additions have been made.

1.7 Olimp Bookmakers has the right to require the bettor (the client) to provide documents to prove their identity.

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2. GENERAL DEFINITIONS AND TERMS

2.1 Customer (bettor) – an individual who participates in a bet. Group of Customers – two or more individuals (bettors), who have placed bets on the same selection(s) or on identical (or almost identical) combinations.

2.2 Wager – the agreement based on risk between the participants and Olimp Bookmakers on the outcome of an event in which neither of the parties are involved which will result in one of the parties winning. The Wager is concluded on the terms and conditions previously offered by Olimp Bookmakers.

2.3 Line - a list of events and their outcomes with winning odds proposed by Olimp Bookmakers for making a wager.

2.4 Bet - the amount of money transferred by the bettor to Olimp Bookmakers which is the main condition for participation in wagers in accordance with these Regulations.

2.5 Outcome - the result of the event on which Olimp Bookmakers offered a bet.

2.6 Odds - the proposed Olimp Bookmakers quotes of various outcomes of the event.

2.7 Arbitrage betting - bets that violate the integrity of betting and preclude a losing situation which is made by the bettor or by several participants in connection with the moving odds or other situation arising from a change of odds which would make such bets possible.

2.8 Bonus - A special event with fixed odds which may be added by the Bookmaker to multiple bets with accumulated odds of a minimum of 2.50. The value of the bonus depends on the number of selections in the multiple bet: 
 

Number Of Selections         Odds        
 2 1.02
 3 1.03
 4 1.04
 5 1.05
 6 1.06
 7 1.07
 8 1.08
 9 1.09
 10 and more 1.1

 

The following restrictions are applied for the accumulator bonus:

 

a) If one or more of the events in the multiple bet are calculated as a refund and, as a result, the accumulated odds are reduced to less than 2.50, the bonus is also calculated as a refund;
b) In the event that one or more selections within a multiple bet are settled as a refund, the odds of the bonus applied are adjusted accordingly. For example, if in a multiple bet of ten selections, one selection is settled as a refund, the odds of the bonus applied are adjusted to 1.09;
с) Bonuses are added to multiple bets which are placed before the events start, i.e. pre-match bets. Bonuses are not applied to in-play bets and bets on virtual sports.

2.9 Bet cancellation or declaring the bet void - according to the terms of these Regulations, in case the bet is cancelled, the agreement between Olimp Bookmakers and the Client is considered invalid and a refund is to be paid.

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3. MAIN BET TYPES

3.1 Single bet - a bet on the outcome of one single event. The winnings on a single bet are equal to the product of the sum of a bet on the odds set by Olimp Bookmakers.

3.2 Accumulator bet - a bet on the outcomes of several events which are completely independent of one another. The winning amount on an accumulator bet is the amount of the bet multiplied by the accumulator odds. The accumulator odds are calculated as a multiplication of all the outcomes of all the events included in such an accumulator bet. An accumulator bet is deemed to have won if all outcomes in all the events included in the accumulator bet have been correctly predicted. If one of the outcomes in the accumulator bet loses, then this results in the entire accumulator bet losing. If any selections of the accumulator bet are settled as a refund, the odds for such selections are counted as equal to 1 when the total accumulator odds are generated.
For example, the bet is made on the following accumulator:

 

#  Event Outcome Odds Settlement Result
1 Soccer. Plymouth - Cheltenham First wins 2,13 Win 2:1
2 Soccer. Milan - Fiorentina Handicap: Team 2 (0) 2,52 Refund 2:2
3 Ice Hockey. SKA - Barys Both to score 1,15 Win 3:1
4 Tennis. Murray - Wawrinka First wins 1,45 Refund Match is cancelled

 

The total accumulator odds to settle the payout: 2,13 x 1 x 1,15 x 1 = 2,45

3.3 System bet – is a sequence of accumulators each combining an equal number of outcomes all based on a particular set of events. When placing a system bet the total number of outcomes and the number of bets per accumulator must be stated. The winnings from a system bet are equal to the sum of the winnings on the accumulators included in a system bet. The winning amount may be less than the stake.

3.4 Conditional bet – a chain of ordinary bets (single, accumulator or system bet). The specific nature of this bet is that money is only staked on the first bet, whereas the stakes for the remaining (conditional) bets are taken from the winnings on the first bet in the chain. It is prohibited to include events from the first part of the bet in remaining (conditional) bets. If the first bet has lost, all remaining bets are lost too. If, for any reason, the winnings from the first bet are insufficient for a stake on at least one of the conditional bets, all conditional bets will be excluded from the bet slip (i.e. only the winning amount on the first bet will be paid out).

3.5 Live betting - bets which are accepted during the match. It is possible to make single Live bets and combine them in an accumulator or system bet. Accepted Live bets cannot be changed.

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4. MAIN OUTCOME TYPES

4.1 Win for the first team is marked as "1".

4.2 Draw is marked as "Х".

4.3 Win for the second team is marked as "2".

4.4 Win for the first team or draw is marked as "1Х". To win such a bet it is necessary that the first team does not lose, i.e., either it wins or draws.

4.5 Win for the first or second team is marked as "12". For the bet to be successful, it is necessary that either the first or second team wins, i.e., no draw in the match.

4.6 Win for the second team or draw is marked as "Х2". To win such a bet it is necessary that the second team does not lose, i.e., either it wins or draws.

4.7 Handicap betting is offered to define the result of the match, if one of the opponents is given an advantage or lag by goals/points/sets, etc. The settlement of the bet is defined by adding or subtracting (depending on the symbol “+” or “-”) the handicap of points from the selected player.

a) Settlement of Asian Handicap bets – Two outcomes (“Team 1 with handicap” and “Team 2 with handicap”):
- the bet wins if the selected player/team is winning after adding the handicap;
- the bet loses if the selected player/team is losing after adding the handicap;
- the bet is settled as a refund and settled with odds of "1" in accumulators if the result is a Draw after adding the handicap;
- in cases where the Customer has the opportunity to bet on two handicap values within the same wager, half of the stake is placed on the value of the first handicap and the other half of the stake is placed on the value of the second handicap.

By way of example, if a stake of 100 is placed on Team A to win with a handicap of (-1.5; -2) (or "Team 1 with handicap (-1.75)"), the stake is divided equally between the two values, in this case meaning that the Customer has a stake of 50 on Team A to win with a handicap of (-1.5) and a further bet of 50 on Team A to win with a handicap of (-2).

b) Settlement of European Handicap bets – Three outcomes ("Team 1 with handicap", "Draw with handicap" and "Team 2 with handicap"):
- the bet wins if the selected player/team is winning after adding the handicap;
- the bet loses if the selected player/team is losing after adding the handicap;
- bets on any player/team with handicap lose, if the result is a Draw after adding the handicap;
- if the bet is placed on “Draw with handicap”, the handicap is added or subtracted to the first player/team's points. If the result is a Draw after adding the handicap, the bet wins.
Example: The bet is placed on “Draw with handicap (-2)” in the match “Brazil – Russia”. The bet wins if Brazil wins by a margin of exactly 2 goals. The bet loses if Brazil wins with any other margin, or if the match ends with a Draw or if Brazil loses.
- Bets on the European Handicap (Three outcomes) cannot be refunded: one of the three outcomes wins with the other two losing.

4.8 The market ‘Tot’, as shown in the betting line, offers odds on the total number of goals, points, sets, games or other defined variables. To place a bet, the Customer needs to select ‘O’ (Over), or ‘U’ (Under) to wager that the number of goals, points, sets, games etc. will be more or less than the handicap value the bet is placed upon. All bets on Over/Under markets are settled in accordance with the following criteria:

 

a) The result is determined by the outcome of regular playing time, as defined within these Terms and Conditions, unless otherwise stated in the betting line.

b) If the result is the same as the handicap value that the bet was placed upon, the bet is neither a winner nor a loser and the stake is refunded.

c) Where a bet is placed on a 3-way market which offers ‘Under’, ‘Exactly’ and ‘Over’, or ‘Under’, ‘Between’ and ‘Over’, all bets are settled as won or lost according to the result and stakes cannot be refunded.

d) If a bet is placed on the ‘Total Odd/Even’ market and the result is zero (0), bets placed on the ‘Even’ market are settled as won.

e) In cases where the Customer has the opportunity to bet on two ‘Total’ values within the same bet, half of the stake is placed on the value of the first total and the other half of the stake is placed on the value of the second total.

By way of example, if a stake of 100 is placed on Total Over (2.5; 3) (or "Total over (2.75)"), the stake is divided equally between the two values, in this case meaning that the Customer has a stake of 50 on Total Over (2.5) and a further bet of 50 on Total Over (3).

4.9 Bets on the exact score.

4.10 Double Result Bets. For this wager, you need to guess simultaneously the outcome of the first half and of the whole match. These outcomes are marked in the line as Team 1/Team 2 - Win of either team, X - draw. The first mark is the outcome of the first half and the second is the outcome of the whole match, e.g., Team 1/Team 2 means the first team wins in the first half and the second team wins the whole match.

4.11 Halves outcome (periods, quarters, sets). In this bet it is necessary to determine which of the halves (periods, quarters, sets) in a match will produce the most goals (scoring), or what the result will be.

4.12 Bets on the statistics of the tournament or matchday. The victory of a Home team or Away team is determined by goal difference or points, scored respectively by the home team and the away team. If at least one match was interrupted and cancelled all the bets on tournament or matchday statistics (including bets on "Home - Away") are considered to be void.

4.13 Olimp Bookmakers can offer other various wagers.

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5. BET ACCEPTANCE RULES

5.1 Bets are accepted on the basis of the line - a list of forthcoming events with odds or coefficients offered by Olimp Bookmakers with regard to the outcomes of such events.

5.2 Odds may be changed after any bet, but the terms of bets placed remain unchanged. Prior to placing a bet the bettor (the client) has to clarify whether the changes were made in the line.

5.3 Bets are accepted prior to the kick-off time of the event. Any bet made after the actual kick-off time of the event for whatever reason (except Live bets), will be held invalid and returned, or excluded from accumulators.

5.4 Date and time specified in the line relate to the closing time of bets being accepted for such an event and not to the match kick-off time. A wrongly specified date is not the basis for cancellation of the bets except in the cases specified in point 5.3 in these Regulations. The start time of an event for the purpose of the calculation of bets is deemed to be the actual kick-off time which is established on the basis of official documents by the organization staging the competition.

5.5 Olimp Bookmakers doesn't bear responsibility concerning the correctness of the translation of the names of teams, surnames of players etc.

5.6 Changes in bet slips, as well as claims regarding the correctness of filling in of bet slips, shall be taken only within 10 (ten) minutes after the bet has been accepted. Live bets cannot be edited and/or deleted.

5.7 In a team competition where the term "Home" (at the stadium where the match is being played) is used and "Away" (visiting team), in an Olimp Bookmakers line, the Home teams are placed first (marked as "1"), Away teams are placed second (marked as "2"). In other cases (e.g. a cup competition consisting of one game or an international competition held in one country), numbers of participants are purely nominal and information on the venue where the game is held is for information purposes only.

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6. SPECIAL CONDITIONS

6.1 If any event is postponed for not more than 48 hours from the date set in the line, the bets placed are preserved.

6.2 If any event is postponed for more than 48 hours (for basketball, baseball, hockey - 15 hours, for cricket and rugby - 24 hours) from the date set in the line, all bets on this event become void, and will be excluded from accumulator bets (except for cases specified in relevant sports sections).

6.3 If the event is interrupted and not completed within 24 (twenty four) hours after its interruption, all bets on it will be cancelled. The interrupted match is considered valid and bets are considered valid if no less than the following was played:

- football – 70 (seventy) minutes;
- NBA basketball – 40 (forty) minutes;
- basketball - 35 (thirty five) minutes;
- hockey NHL - 54 (fifty four) minutes;
- ice hockey (including Russian) – 50 (fifty) minutes;
- bandy - 60 (sixty) minutes;
- American football – 50 (fifty) minutes;
- baseball - 5 (five) innings;
- other kind of sports, regulated time - at least 3/4 (three quarters) of the main playing time of the match.

6.4 The exception is when the score is level in matches where the draw is not possible (basketball, baseball, American football, NHL playoffs and NBA). In such cases the event is considered to be cancelled and winning odds will be calculated equal to "1".

6.5 If any match is not finished and considered valid, the result which existed at the time the game was stopped will be the result under which all bets are to be calculated.

6.6 If any match is not finished and is considered failed, those outcomes that are clearly identified at the time it stopped, (e.g. the outcome of the first half, the first goal scored, etc) are accepted for calculations in bets. For all other bets, winning odds will be calculated equal to "1".

6.7 In case of the cancellation or change of the result (protest, doping, etc.), the initial result is used for payment. The actual results considered by the Bookmaker are the results declared on the basis of official standings and other official sources of information after the end of the event.

6.8 If the match is moved to a neutral field, the bets are preserved. If the match is moved to the opponents’ pitch, the bets are returned and excluded from "accumulators".

6.9 The settlement of all bets is calculated only according to the results announced by Olimp Bookmakers. The sources which are used to obtain these results include official websites of the organisers of sports competitions, as well as official data obtained directly from the representatives of sports federations. In their absence, results may be obtained from alternative sources such as official websites of sports federations and clubs, independent websites providing results and sports statistics, or representatives at the event. The results announced by any bookmaker or similar organisation are not accepted as official sources of information by Olimp Bookmakers.

6.10 In Accumulator and system bets, it is prohibited to include bets related to one another – e.g. several bets on one player or team within a tournament (for instance, to win a match and to win the tournament), not necessarily directly related, but having some indirect relationship. Such bets shall be returned even if the computer software does not block acceptance of the bet.

6.11 Bettor (the client) must verify the correct filling in of bet slips to the requirements of these Regulations, as in case of error, regardless of the perpetrator of the incident and the cause of the error, Olimp Bookmakers reserves the unconditional right to return the bets.

6.12 Claims on disputed matters are accepted in written statements within 15 (fifteen) calendar days of the date of settling such bets. Upon the expiry of such a term, no claims will be accepted. In case of disputes which have no precedents, the final decision is to be made by Olimp Bookmakers. Any bet placed by the Bettor (the client) serves as the unconditional acceptance by the bettor that Olimp Bookmakers administration takes the final decision on any dispute, which is final for both Olimp Bookmakers and the Bettor. Any claim must be supported by official documentary evidence relating to the subject of such dispute from the competition organisers.

6.13 Bets on all events are accepted for regular time, unless specified otherwise in the Regulations or line.

6.14 The bet is considered won if the result meets all conditions of the bet. 

6.15 In placing a bet, the Customer agrees that any dispute relating to the outcomes upon which the bet was placed will be resolved using only the data received from the independent organisations listed in term 6.16 of these rules. Data provided from any other source is considered unofficial and is not accepted as evidence to determine the confirmed timings of a goal scored, a yellow card issued or any other similar events. Data received from these organisations also serves as evidence in determining possible errors in the bet acceptance process or in the odds offered at the time the bet was wagered.

6.16 The independent organisations, as referred to in clause 6.15, are as follows:

1) Running Ball (Perform Group);
2) Betradar (Sportradar);
3) Betgenius;
4) IMG;
5) Enetpulse;
6) Real Time Sportscast (Global Sports Services Ltd);
7) Sportingpulse;
8) bwin.party;
9) Sporting Solutions.

6.17 Olimp Bookmakers reserves the right to declare the bet (or a part thereof) void (in such case the payment will be made equal to "1" odds) or suspend the payment until the investigation (including judicial) is concluded under the following situations:

a) in the event that Olimp Bookmakers has suspicions about the illegal influencing of the certain sports event (i.e. match fixing - this term is legally valid from 17.04.2015);
b) under the violation of the terms and conditions during betting;
c) in such a case when a participant (the bettor, the client) and/or group of participants in a wager acting in concert, placed bets which allowed them to avoid the existing restrictions (maximum limits, arbitrage situations and etc);
d) in case of unauthorised access or apparent software errors;
e) in the event that the customer violates any of the terms and conditions;
f) if there are other arguments confirming the incorrect bets;
Olimp Bookmakers’ administration has the unconditional right to cancel any bet knowingly false or made by a malfunctioning line even after the event. In such cases the bettor (the client) will be returned the amount of his bet, and such bets are excluded from an accumulator bet.
By making a bet in Olimp Bookmakers and agreeing to bet, the participant (bettor, client) confirms the unconditional consent that the final decision on any controversial issue, on any aspects connected with the grounds specified in Section 6.17 of the present Rules, is accepted by Olimp Bookmakers and definitive to both – Olimp Bookmakers and the present participant of the bet (bettor, client).

6.18 The Bookmaker retains the right, but without obligation, to void any bet that was placed with incorrect odds (out of sync with the general market and/or erroneous), or to re-adjust such bets at its own discretion, in accordance with correct odds.
The odds will be considered incorrect (out of sync with the general market and/or erroneous), if they correspond to at least one of the following criteria:

 

a) the odds simultaneously create an arbitrage situation with other odds offered by the Bookmaker or other bookmakers worldwide;
b) the odds clearly do not correspond to the probability of the outcome of the event/market at the time the bet was placed;
c) the odds have frozen or have not been updated in the system;
d) the odds were offered on an outcome when the result was already known;
e) the odds do not reflect the current time and/or score in the event;

6.19 If there is no clearly identifiable winning outcome on an outright betting market, all bets on such markets will be settled as a refund. Any bet which can be clearly identified as a losing bet will be settled as lost. 

By way of example, if a bet is placed on 'Lowest Scoring Match' and there is more than one match with a joint lowest number of goals, all bets on these matches will be settled as a refund. All bets placed within this market on matches with more goals scored are settled as lost.

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7. BET ACCEPTANCE RESTRICTIONS

7.1 The maximum bet stake depends on the type of sport and the event, and is individually set both for each event and each type of bet and may be changed without notification. Olimp Bookmakers reserves the right to limit the maximum and minimum stake for specific events, restrict acceptance of repeated bets on the same outcomes or factually the same combinations of outcomes from any Customer and/or Group of Customers, as well as to set or remove any restrictions for any Customer and/or Group of Customers, without notification or the need for justification.

7.2 The maximum combined odds for an accumulator bet is 500 for bets placed in betting shops and 1000 for bets placed online.

7.3 The maximum sum of a bet depends on the type of sport and event, and is individually set both for each event and each type of bet and may be changed without any notification whatsoever. Olimp Bookmakers reserves the right to limit the maximum and minimum sum of a bet for specific events, restrict acceptance of repeated bets on the same outcomes or virtually the same combinations of outcomes from one client, as well as to introduce or remove any restrictions for any client with no additional notification or explanation.

7.4 Maximum payout increased to 100 000 000 roubles.

7.5 The maximum number of bets and payments in other currencies is determined by the exchange rate against the rouble, established by Olimp Bookmakers on the day of the bet.

7.6 Olimp Bookmakers has the unreserved right to provide any customer with VIP status, based solely on grounds as defined by the bookmaker.

7.7 Olimp Bookmakers may assign additional terms and conditions to VIP customers.

7.8 In accepting VIP status, the customer confirms that they agree with all terms and conditions as defined by the bookmaker. This includes the standard terms and conditions in addition to any terms and conditions specifically for VIP customers.

7.9 Olimp Bookmakers has the unreserved right to withdraw a customer's VIP status at any time, for any reason and without providing prior notification.

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8. BET CALCULATIONS AND PAYMENT

8.1 The following payment methods are available for the deposit and withdrawal of funds:
 

  • By cash over the counter in all Olimp betting shops;
  • Visa/Mastercard Card;
  • Yandex Money;
  • QIWI;
  • WebMoney;
  • Skrill/MoneyBookers;
  • ECommPay;
  • SafeCharge;
  • WoopPay;
  • UnionPay.

8.2 Payments to the bettor (client, customer) are made by cash at Olimp Bookmakers’ betting shops within 3 (three) calendar days after the end of the last event specified on the bet slip, upon the bettor (the client, customer) showing the original of the bet slip and the bettor’s ID.

8.3 If the bet slip is lost, no payment will be made.

8.4 The calculation of the bet slip happens after the last event specified on it, regardless of the results of prior events described in this bet slip.

8.5 All transfer charges are to be borne by the client and deducted from the amount transferred.

8.6 By depositing funds to the betting account registered on the Bookmaker's server, the customer agrees that the only purpose of depositing funds is Internet betting. It is prohibited to use the funds on the betting account for any other purpose (for example, money transfer of any character, including transfer from one location to another, fundraising, financial aid, salary payment, etc.). The customer agrees that if the Bookmaker has suspicions about the inappropriate use of funds in the betting account, the Bookmaker has a right to decline the payment request and/or other ways of withdrawal unless the customer places Internet bets for not less than 50 (fifty) % of the funds deposited to the betting account, with odds of 1.5 or higher. However, bets on opposite outcomes are not counted (for example, Team 1/Team 2, Total over/under and etc.)

8.7 The Bookmaker maintains a target of seventy-two (72) hours for processing withdrawal requests. A withdrawal will take between five (5) minutes and five (5) days to reach the Customer's account, depending on the selected method of withdrawal.

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9. FOOTBALL BETTING

9.1 In accordance with these Regulations, extra time in soccer is the time added upon regular and injury time. Extra time is usually used to determine the winner of a match or the winner on aggregate. Extra time is divided into two halves of 15 (fifteen) minutes each.

9.2 In accordance with these Regulations, injury time in a soccer match is time added by a referee to regular time, in order to compensate for different stoppages like substitutions, injured players requiring attention etc. (e.g. 45+1, 45+2, etc.; 90+1, 90+2 etc)

9.3 The settling of a bet placed on a football match (including cup matches) is determined only by the outcome of regular time, including additional time, but excluding extra time, unless otherwise stated in the betting line. Additional time added to the first half is counted as the 45th minute of the match. Additional time added to the second half is counted as the 90th minute of the match. In matches of a different format, the Bookmaker is not obliged to inform Customers about the number of periods and/or the duration of each period, and is not responsible if the Customer is not aware of the format of the match prior to placing a bet. If a change of format has resulted in the offering of incorrect odds, the Bookmaker retains the right to settle such bets as refund.

9.4 In all cases of bets on yellow cards, red cards are not counted, and if a single player was sent off for two yellow cards, only one yellow card will be counted. Any cards shown to coaches, unused substitutes and substituted players are not counted. Any yellow cards issued during the half-time interval, which is considered to take place from the moment the referee signals the end of the first half of play until the moment the referee signals the commencement of the second half of play, are not counted. Likewise, any yellow cards issued after the referee signals the end of the second half of play are not counted in bet settlement.

9.5 Bets on "Qualify" are accepted taking into account extra time and penalty shoot-outs. For cup tournaments consisting of several matches, it is for bets on qualification to the next round of the tournament. Qualification is determined by the aggregate of all matches played.

9.6 For betting options listed as ‘double’ and ‘hat-trick’ the customer must correctly guess whether a football player will score exactly two goals (a double) or exactly three goals (a hat-trick) during a match. Own goals do not count. If a ‘hat-trick’ happens in a match, bets on ‘double’ are lost.

9.7 Scorer markets in soccer are settled according to the following terms:

 

a) To Score Anytime - A bet on To Score Anytime is a bet placed on an individual player to score at least one goal during the match. Own goals do not count. If your selected player does not play any part in the match, i.e. does not start or come on as a substitute, all bets are considered void and a refund will be paid. If the final score of the event is 0-0, all bets in this market are lost.

b) First Goalscorer – A bet on First Goalscorer is a bet placed on an individual player to score the first goal in the match. Own goals are not counted. If the first goal scored is an own goal, all bets are settled on the scorer of the second goal. If your selected player leaves the field of play, i.e. is substituted, injured or sent off, before the first goal is scored, all bets on this player are lost. In the event that your selected player does not take part in the match, or comes on as a substitute after the first goal has been scored, all bets on this player are considered void and a refund will be paid. If the first goal is scored by a player for which no odds were offered, all bets on other players are lost. If the final score of the match is 0-0, all bets in this market are lost.

9.8 An own goal is treated as a goal scored by the team which was awarded the goal.

9.9 If one of the teams suffers a forfeit defeat, all bets on this match will be calculated as void. If a forfeit defeat occurs after kick-off, bets will be calculated according to the points of rules 6.5 – 6.6.

9.10 «First goal», «Next goal» - it is necessary to predict how the goal will be scored. The following terms are used to settle the bets:

* Own goal - bet wins if the scored goal is an own goal.
* Free-kick - bet wins if the goal is scored directly from a free-kick by the free-kick taker. Goals scored directly from a corner kick are included.
* Penalty - bet wins if the goal is scored directly from a penalty by the penalty taker.
* Header - bet wins if the last touch of the scorer was with the head. Own goals are not included.
* Kick - bet wins if the goal is scored by a kick. A free-kick goal, penalty and own goal are not included. If a goal is scored by any part of the body, except the head, such a goal is considered to be scored by a kick. 
* No goals - bet wins if the first (next) goal is not scored.

9.11 «Top goal-scorer of the tournament» - it is necessary to determine which player will score the most goals. Bets are accepted with extra time (overtime) included, but without penalty shoot-outs. If a player didn't take part in the tournament, the bets are void. If several players scored the same number of goals, the winner is determined according to the official organiser of the tournament.

9.12 Any bet placed on 'to win from behind' is settled as a winning bet if the team that wins after regulation time was losing at any time during the match. If the winning team was not losing at any time during the match, the bet is lost. Extra time and penalties do not count.

9.13 Bets on the first caution refer to the team of the player who receives the first yellow card (red cards are not counted in this type of bet). If two cautions happen at the same time (according to the match protocol), bets are considered void. If no cautions occur, bets are considered void.

9.14 If both teams make their first substitution(s) at the same (as recorded in the official match details), all bets on 'Team to Make First Substitution' will be considered void and settled as a refund. If no substitution takes place in the match, all bets on the same market are considered void and settled as a refund. A bet placed on the 'Time of the First Substitution' market may be wagered on the first half, second half or on the half time interval. In the event that no substitution is made, any bet placed on this market is considered void and settled as a refund. If, (as recorded in the official match details) the first substitution is a made in the 46th minute, it is considered to have taken place during the half time interval and bets are settled accordingly.

 

9.15 A hit on the post and/or crossbar is not counted in the following situations:

a) the game is stopped prior to the ball hitting the post and/or crossbar;
b) the ball went out of play after hitting the post and/or crossbar or the ball hit the post and/or crossbar immediately before crossing the goal line (a goal is awarded).

9.16 For bets placed on 'Which event is earlier' markets, such as: Yellow Card before Goal, Yellow Card before Substitution, Yellow Card before Corner, Yellow Card before Offside, Goal before Substitution, Offside before Goal, Corner before Goal etc., the bet is placed on the first event to happen earlier than the second event in the match. If one or more of the events does not occur in the match, bets are settled in accordance with the following rules: 

 

a) If only the first listed event takes place, all bets on 'Yes' are settled as won and all bets on 'No' are settled as lost.

b) If only the second listed event takes place, all bets on 'Yes' are settled as lost and all bets on 'No' are settled as won.

c) If neither of the listed events take place, all bets on 'Yes' are settled as lost and all bets on 'No' are settled as won.

 

 

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10. ICE HOCKEY BETTING

10.1 Bets on all competitions are accepted without counting extra time, unless specified otherwise.

10.2 For bets on an individual total of the player, it is necessary to determine the individual total of the player in the system "goal + pass". All bets on the individual total of the player are accepted with overtime, excluding after-match shoot-outs. If the player did not participate in the match, all bets are calculated as void (equal to odds "1").

10.3 Olimp Bookmakers accepts bets on shots on goal and bets on penalty time. Penalty time is calculated in minutes.

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11. TENNIS BETTING

11.1 Handicap (H) and total (Tot) betting for a tennis match are specified in games. A tie-break is counted as one game (i.e. a first set score of 7-6 is counted as a total of 13 games). A match tie-break is counted as one set consisting of one game.

11.2 If any of the rules of the match are changed, for example the best of three sets are played, rather than an originally planned best of five sets, the bet is cancelled and a refund will be paid. This is with the exception of any bets on the winner of the match which will be settled irrespective of how many sets are played.

11.3 If a bet is placed on two opposing teams, for example, in the international ‘Davis Cup’ competition, it will be considered valid regardless of any player replacements that are made. For doubles matches, if a player who was listed in the betting line as participating in the match is replaced, the bet is cancelled and a refund will be paid. If a player who was not listed in the betting line as participating in the match is replaced, the bet is considered valid and will be settled according to the result.

11.4 If a tennis match is relocated to a different playing surface than was originally intended (for example: hard, clay, grass), the bet remains valid and will be settled according to the result. Any bet placed on tennis provides the indisputable consent of the customer that any error relating to the specification of the surface on which a tennis match will be played does not provide grounds for a bet to be cancelled.

11.5 If any player is unable to complete the match for any reason, for example due to injury or disqualification, all bets on the match that cannot be settled are considered void and a refund will be paid. There is an exception for the following situations:

a) Provided the first set is completed, any bet placed on the advancing player to win the match will be settled according to the result;
b) The results which existed at the time the match was stopped, i.e. would have happened in any possible natural conclusion, will be the results under which all bets are to be settled.

11.6 If, for any reason, a player is unable to start the match, the bet is cancelled and a refund will be paid.

11.7 If a tennis match is interrupted, delayed and/or postponed for any reason and for any length of time, any bet placed on the outcome will be considered valid until the tournament in which the match was played is completed.

11.8 The start of the tennis match is the first point of the first game of the first set.

11.9 Any bets that are placed on the outcome of the ‘next game’ are cancelled and a refund will be paid if, instead of the next game, a tie-break or match tie-break is played.

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12. BASEBALL BETTING

12.1 For all the bets on baseball games, extra time (overtime) is counted. If the match is cancelled, the bet will be returned.

12.2 If the match is interrupted, the bets on failed innings will be returned.

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13. BASKETBALL AND AMERICAN FOOTBALL BETTING

13.1 Bets on these sports are settled with possible overtime, unless otherwise stated in the betting line. If selections for the event include Draw (D), bets on the winner are settled in accordance with the regular time only, all other bets are settled including overtime, unless otherwise stated in the betting line.

13.2 Bets on the “Total of the highest (lowest) scoring quarter”. Two or more quarters with the same highest (lowest) total do not provide grounds for bets to be cancelled. In this case bets are settled according to the total.

13.3 Bets on the “Highest scoring quarter”. In case two or more quarters end with the same result, bets on these quarters are considered void and bets on other quarters are lost.

13.4 Bets on the “Highest scoring half”. In case two halves end with the same result, bets are considered void.

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14. FORMULA-1 AND OTHER RACES BETTING

14.1 The warm-up lap is included in the race.

14.2 If both racers retire, the racer who completed more laps pursuant to the official protocol, is considered winner. If both racers complete the same number of laps, the stake will be returned.

14.3 Racer places are determined by the official final finishing order published immediately after the completion of racing. Subsequent disqualifications of drivers and changes in finishing order shall not be counted.

14.4 In case of any dispute, the betting criteria for the winner is considered to be the racer on the podium at the post-race ceremony.

14.5 The winner of the general classification is considered as the winner.

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15. BANDY BETTING

15.1 Bets on bandy are accepted only with regard to regular time (except where specially agreed otherwise).

15.2 If the regular time of the match is not completed for any reason, the bet will be returned.

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16. BIATHLON, SKIING, ALPINE SKIING, SKI JUMPING BETTING

16.1 Final results of participants are determined by the official finishing order of the race published on the official website immediately upon its completion. Subsequent disqualifications of participants and changes in finishing order shall not be counted.

16.2 “Head-to-head”. In offered pairs it is necessary to name the sportsman (team) which will have the higher finishing position in the final standings. If both sportsmen have the same position, “head-to-head” bets are considered void. If both sportsmen retire at different stages of the competition, bets are settled according to the stage at which the retirement takes place.

16.3 “Winner”. The winner is the sportsman that takes the first place in the final standings. If a sportsman (team) does not take part at any stage of the competition (qualification, ¼ final, etc.) bets are considered void.

16.4 If a sportsman (team) takes part in the competition but does not finish it, bets on this sportsman are lost.

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17. RUGBY LEAGUE AND RUGBY UNION BETTING

17.1 All bets are settled on 80 minutes of play. Any extra time does not affect the settlement of a bet, unless such a bet is on an extra-time betting market.

17.2 Where odds for both outright and handicap betting are available, all bets will be settled on the outright price unless the handicap price has been specifically selected. However, where only handicap betting is available all bets will be settled on the advertised handicap price and conditions.

17.3 If a match is abandoned either before it starts or before the end of the second half, then all bets will be void except for those where the outcome has already been unconditionally determined, for example first try scorer where a try has been scored.

17.4 For first match/first team try scorer markets penalty tries are ignored for the purposes of first try scorer betting. Bets will be void on any players who have not been on the field before the first try is scored.

17.5 For ‘any time try scorer ‘ market, all bets on players not starting the match will be void.

17.6 If a match is postponed and rescheduled to take place within 24 hours of the original start time, all bets on that match shall stand. If a match is no longer to be played at the advertised venue, all bets on that match will stand provided that the venue has not been changed to the opponent’s ground (or in the case of international matches, provided the venue remains in the same country).

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18. CRICKET BETTING

18.1 Bets will be settled on the official result. All bets on a match will be void if the match is officially declared as a ‘no result’. If a match is affected by external factors (such as bad weather) and is not declared as a ‘no result’, bets will be settled based on the official competition rule according to the event’s governing body (this includes matches where the result is determined by the Duckworth-Lewis method, or where the scheduled number of overs is reduced).

18.2 If match ends in a tie and Olimp Ltd has not quoted a price for a tie and the official competition rules do not declare a winner, then all bets for match winner market will be cancelled.

18.3 If a match is postponed and rescheduled to take place within 24 hours from the original start time, bets on that match will stand unless cancelled by mutual consent. If the replayed match does not take place within 24 hours of the original start time, all bets on the original match will be void.

18.4 If a series is abandoned for any reason before the scheduled number of games have taken place, or if the scheduled number of games is curtailed due to weather conditions or other reasons, then the team that is ahead at the completion of the last match played in the series will be deemed the winner for settlement purposes. However, bets on the series correct score betting will be void. If a series is abandoned for any reason before the scheduled number of games has taken place, bets struck after the last completed match shall be void.

18.5 The result of the market “Method of next dismissal” is determined by the method of the next dismissal of the team batting. If either batsman retires for any reason after your bet is placed then the bet is settled on the next dismissal. If there is no further dismissal after your bet is placed and before the innings close, then your bet will be void.

18.6 The result of the market “Fall of next wicket” is determined by the total innings runs a team has scored at the fall of the named wicket (for example ‘5th wicket’). If either batsman retires for any reason then the bet is settled on the total at the fall of the next wicket. If there is no dismissal before the innings close, due to the team declaring or reaching their target then bets will be settled based on the total number of innings runs at the close of the innings. If the close of the innings is due to bad weather then unless the market has already been settled, the market will be void.

18.7 The result of the market “Top batsman” is based on the batsman with the highest individual score in an individual innings. Top batsman bets for Test matches apply only to the first innings of each team.

18.8 If a batsman retires and does not resume his innings, his score will stand. Bets placed on any player not in the starting eleven will be void. Bets placed on a player in the starting eleven stand, whether they bat or not. If two or more players tie as top batsman, then all bets made on these two players will be void, and bets made on other players will lose.

18.9 Top batsman bets will be void if there is insufficient play in the innings as follows:

 

a. In test matches top batsman bets will be void if fewer than 50 overs are bowled in the innings and the team does not declare and is not all out;
b. In one day matches (excluding Twenty20 matches) top batsman bets will be void if fewer than 20 overs are bowled in the innings and the team is not all out and has not reached a target to win the match; and
c. In Twenty20 matches top batsman bets will be void if fewer than five overs are bowled in the innings and the team is not all out and has not reached a target to win the match.

18.10 In a betting on Batsman Runs only runs attributed to the named batsman count. Extras (e.g. wides, no-balls, leg-byes, etc.) that occur during the course of that batsman’s innings do not count as runs accrued by that batsman. If a batsman retires hurt but returns to bat later then the total number of runs scored by the batsman during the innings is the final result. If a batsman retires hurt and does not re-emerge to bat during that innings then the score amassed before injury is the final result.

18.11 In limited overs matches, unless settlement has already been determined, batsman runs bets and innings runs bets will be void if the match is reduced by any number of overs from its original scheduled duration. In Test matches, batsman runs bets and innings runs bets will be settled regardless of the length of an innings.

18.12 For the “Most Team Sixes” market, bets will be void unless there is an official result and this does not include a ‘no result’.

18.13 Player Match Bets. In both limited overs and test matches, both players must be at the crease at some stage in the match for bets to stand. The player who scores the most runs between the two denoted in the match bet shall be deemed the winner. In the event that both players score the same number of runs, bets will be void.

18.14 In limited overs matches, unless settlement has already been determined, player match bets will be void if the match is reduced by any number of overs from its original scheduled duration. In test matches, player match bets will stand regardless of the length of the innings.

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19. DARTS BETTING

19.1 If a player does not start a match (i.e. no darts thrown) then all bets on that match will be void.

19.2 If a match starts (at least one dart is thrown) but is not completed then the player progressing to the next round of the competition will be deemed the match winner and all other bets on the match will be void.

19.3 For Highest Checkout bets if the result is a tie, then bets will be void.

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20. SNOOKER BETTING

20.1 The start of a snooker match is deemed to be at the break of the first frame, even if there is a subsequent re-rack in the first frame. Any frames that are forfeited due to a player’s late arrival shall count for correct score betting purposes.

20.2 If a player fails to start a tournament or match, all bets on that player, or on matches involving that player, will be void.

20.3 In the event of a re-rack, bets placed before the start of the frame will stand on any markets for which a result has not been determined and will be settled once a result has been determined. Points scored in the re-racked frame before the re-rack do not carry over. Bets placed after the break of the frame (and after any previous re-rack) but before a re-rack will be void.

20.4 For correct frame and total frame markets, if a match is completed without one player winning sufficient frames to win the match based on the scheduled number of frames (for example, due to the withdrawal or disqualification of a player during a match), then all bets on correct frame score and total frame markets will be void.

20.5 For first colour potted markets, balls potted as free balls or on a foul stroke are ignored. The colour must be one of yellow, green, brown, blue, pink or black.

20.6 For match betting purposes if one player withdraws or is disqualified after the match has already started, the player progressing to the next round will be considered the winner of the match. All other markets (e.g. correct score betting, handicaps etc) shall be void.

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21. E-SPORTS BETTING

21.1 Bets are settled with all possible extra rounds and/or extra time, unless otherwise stated in the Betting line.

21.2 If an event finishes as a tie (draw) but the option to place a bet on this outcome (X) was unavailable, all bets on the winner of the event will be settled as a refund, provided the official rules of the tournament do not require that the event must conclude with a winner.

21.3 If any player is unable to complete the game for any reason, for example due to disqualification, all Bets made on this player are settled as lost.

21.4 If for any reason, a player is unable to start the match, or a walkover takes place in the first round, all Bets are made void and a refund will be paid. If a player and/or team changes their name(s), all of the bets accepted for the match will be remain valid.

21.5 For the “Round Duration” market, only the aggregate value of full minutes played is counted towards bet settlement. The number of seconds played in addition to the value of full minutes played is not considered for bet settlement purposes.

21.6 If an event is delayed but is played within 24 hours of the originally scheduled start time, all bets remain valid. If an event is not played within 24 hours of the originally scheduled start time, all bets will be cancelled and a refund will be paid.

21.7 If an event is interrupted for any reason and does not resume, all confirmed outcomes (results) at the time the event was stopped, (i.e. would have regardless of the stoppage) will be the results to which all Bets are are settled. All other bets will be cancelled and a refund will be paid.

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22. BETS ON BOXING AND MMA

22.1 ‘To Win Inside The Distance’ means a victory by knockout, technical knockout, disqualification of an opponent or the opponent’s refusal to continue the fight.

22.2 ‘To Win On Points’ means a victory following the judge’s decision after all rounds of the fight have been completed.

22.3 ‘Round Betting’ is a market for placing a bet on the round in which the result of the fight is determined (i.e. when the fight is finished). In the event that a fighter does not resume the fight at the beginning of a round, after the bell has rung, it is considered that the fight was completed in the previous round.

22.4 The round in which the result of the fight is determined (i.e. when the fight is finished) is also used to settle bets on the number of rounds to take place during the fight.

22.5 If the number of rounds to be fought is changed, all bets on the outcome of the fight will be settled in accordance with the result. Bets on the number of rounds to be fought are considered void and a refund is paid.

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23. OTHER SPORTS

23.1 For the purpose of Clause 23.1, ‘Other Sports’ refers to volleyball, snooker, billiards, darts, table tennis, badminton, beach volleyball and all other sports, which are comprised of a fixed numbers of sets, games, frames etc.). If a match ends prematurely due to either player’s retirement or disqualification, all match selections are made void and a refund will be paid.

This is with the exception of bets placed on boxing and martial arts, with bets on these events considered valid and whereby the result is confirmed at the time of the event being completed.

23.2 Handicap and total in these sports are indicated in points (or games) unless otherwise stated in the betting line.

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24. QUICK BET

24.1 Quick Bet is only available for online bets and allows the Customer to place a bet of a pre-defined stake value with a single click. Quick Bet can be enabled and disabled at any time.

24.2 When Quick Bet is enabled, the Customer is able to place a bet with a single click at the current odds of the selected market. No further confirmation is required prior to the bet being placed.

24.3 To activate Quick Bet, the Customer needs to undertake the following actions:

a) Open Quick Bet panel;
b) Enter the desired stake for Quick Bets (this value may be changed at any time);
c) Click on ‘Save’.

24.4 When using Quick Bet any click on the odds displayed means that the Customer fully understands and agrees to the betting terms, rules and regulations and confirms his/her consent in placing the selected bet at the advertised odds.

24.5 It is the Customer’s responsibility to ensure accuracy when selecting a market, odds and/or the stake value when using Quick Bet. After a Quick Bet has been placed, it cannot be changed or cancelled.

24.6 The bookmaker reserves the right to make Quick Bet unavailable to any Customer at any time, and without prior notice or explanation.

24.7 Quick Bet is not available for bets placed in betting shops, on terminals, on the mobile version of the website or on mobile applications.

 

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25. BETS ON BETGAMESTV

25.1 BetGamesTV offers betting opportunities on real upcoming events. The result of the event is not known until the event has taken place. The events take place in real time (live) and are broadcasted online via the internet.

25.2 Neither the bookmaker, nor its customers participates in the organization of BetgamesTV events. BetGamesTV events are organized and conducted by a third-party organisation (the organiser). The bookmaker provides its customers with live broadcasts of these events and also offers odds on various outcomes for the placement of bets.

25.3 All bets on BetGamesTV events are accepted and settled in accordance with the terms and conditions as outlined by the bookmaker.

25.4 BetGamesTV includes bets on the following events:

 

a) Bet42 – A classic event in which 42 balls (black and yellow) are loaded into the lottery drum. 7 balls are randomly selected and dropped into the tube which is connected to the lottery drum;
b) Bet36 – A dynamic event in which 36 balls (white, green, blue and red) are loaded into the lottery drum. 5 balls are randomly selected and dropped into cylinders which are connected to the lottery drum. The cylinder furthest to the left is considered to be the first cylinder, with the cylinder furthest to the right considered to be the last cylinder. The order in which the cylinders are filled with drawn balls does not affect the result of the event;
c) Dice – A unique event in which 5 hexahedral dice with numbers from 1 to 6 (inclusive) are rolled. The result of the event is determined by the cumulative value of the 5 dice. The value of each dice is determined by the number pointing upwards on each dice once it has been rolled;
d) Wheel of Fortune – A very fast and simple event, based on a device which resembles a wheel. The result is determined by the number or symbol of the sector to which an arrow is pointing after the wheel stops;
e) Cards 1 – An event similar to Texas Hold’em in terms of the rules and procedure of the game. The aim of the event is to create the highest combination of cards, by combining any five cards out of seven drawn. The seven cards drawn include five community cards and two ‘in-hand’ cards. Two, one or none of the available cards may be used.

f) Cards 2 is a game with very similar rules to the popular game ‘Baccarat’ (or Punto Banco). The aim of the game is to collect a total amount of points as close as possible (or equal) to 9 (nine) after all the cards have been dealt.

g) Cards 3 is a game with very similar rules to the popular game ‘War’. The aim of the game is to get a card of higher value after all the cards have been dealt.

25.5 Any event may be cancelled due to any technical reasons, such as technical problems or dealer error. Bets on such events are considered void and a refund will be paid.

25.6 If during the real-time live-streaming there is no sound or the dealer declares an incorrect winning combination, the correct winning combination is determined by the live-streaming recording.

25.7 If a customer is unable to view the real-time live-streaming of any event due to technical reasons pertaining to the customer (no internet connection, no electricity etc.), but the results of the live-streamed event is available in the archives, it is considered that event took place and all bets are settled in accordance with the recorded results.

25.8 The organizer of the events retains the right to change the time and duration of any live-streamed event.

25.9 The results of all events are established independently from the bookmaker and are available via the official website.

25.10 The customer is wholly responsible for the placing of any bet on BetgamesTV events. Bets on BetgamesTV events cannot be amended or cancelled.

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26. TOTALIZER BETS

26.1 Totalizer is a game in which bets are accepted on the outcomes of 15 events offered by the bookmaker. Outcomes are marked as «1» (1st team wins), «Х» (draw) and «2» (2nd team wins). Events are offered without odds.

26.2 Current game - a game in which bets are made on 15 events at the same time.

26.3 Bet option is a combination of 15 outcomes - one outcome for each event. Customers may select from one to three outcomes in one event, and each generated option with 15 outcomes is paid and settled separately - general number of bets and required minimum bet amount are doubled, tripled, etc. accordingly. Therefore, the selection of 15 outcomes in 15 events - is one option of the bet, if the second outcome is selected in one of the events, the initial stake is multiplied by 2. If the third outcome is selected in one of the events, the initial stake is multiplied by 3. If the second outcome is selected in the second event - the number of options selected in the previous event is multiplied by 2. If the third outcome is selected in the second event - the number of options in the previous event is multiplied by 3, and etc. The bet amount is divided between the options of this bet, and the winning bet is paid according to its stake.

26.4 The bookmaker receives 10% of all stakes accepted for each draw.

26.5 The payments are made from the Pool - total stakes of all bets in the current game, less Bookmaker's profit, and is divided to 7 winning categories:

 

1) 15 correct outcomes - 5% of the Pool;
2) 14 correct outcomes - 5% of the Pool;
3) 13 correct outcomes - 5% of the Pool;
4) 12 correct outcomes - 5% of the Pool;
5) 11 correct outcomes - 10% of the Pool;
6) 10 correct outcomes - 20% of the Pool;
7) 9 correct outcomes - 40% of the Pool.

26.6 The category with 15 correct outcomes also receives a jackpot payment. The jackpot is an additional payment which is generated from unused prize funds from previous draws and is divided among bets with 15 correct outcomes. If no bets on any given draw get into any of the categories, the jackpot fund grows from draw to draw and is paid only when one or more bets has 15 correct outcomes. The bookmaker may choose to increase the jackpot from its own funds at its own discretion.

26.7 The prize fund of any category and jackpot is divided between winning bets in strict accordance with the size of stake. The larger the stake is, the larger the prize received. The prize received is also calculated depending on the number of correct events, the size of the Pool and the total number of winning bets.

26.8 Payouts are counted by multiplying the odds with the bet stake. Payout odds are as follows:

 

Odds for category 7 (9 correct outcomes) = (0.40 x Pool / A7*)
Odds for category 6 (10 correct outcomes) = (0.20 x Pool / A6*) + odds7
Odds for category 5 (11 correct outcomes) = (0.10 x Pool / A5*) + odds6
Odds for category 4 (12 correct outcomes) = (0.05 x Pool / A4*) + odds5
Odds for category 3 (13 correct outcomes) = (0.05 x Pool / A3*) + odds4
Odds for category 2 (14 correct outcomes) = (0.05 x Pool / A2*) + odds3
Odds for category 1 (15 correct outcomes) = (0.05 x Pool + JP**)/ A1*) + odds2

* – С7(С6,С5,С4,С3,С2,С1) – the amount of all bets in one currency with not less than 9 (10,11,12,13,14,15) correct outcomes.
** – JP – the amount of the jackpot, or in case of canceled matches - its part to be paid.

26.9 The minimum stake for placing a bet on Totalizer is 50 RUB (fifty Russian Roubles). There is no maximum stake for bets on Totalizer.

26.10 Bets on Totalizer are accepted before the draw starts. The start of the draw is deemed to be the actual start time of the first event included in the draw. Bets placed after the start of the draw are considered void and will not be included in the division of the prize fund.

26.11 If any of the events listed within a draw starts earlier than the advertised bet cut-off time for that draw, the event will be removed from the draw. If any of the events is abandoned or canceled, the result of this event is determined in accordance with term 1.6 of these rules. If an event is considered as un-played, all outcomes of this event will win. In the case of un-played events, the jackpot will be divided in the following way:

 

1 event un-played - 35% of the jackpot is divided;
2 events un-played - 20% of the jackpot is divided;
3 events un-played - 10% of the jackpot is divided.

 

If four or more events are not played, the draw is canceled, all bet are considered void and a refund will be paid.

26.12 Irrespective of the number of winning bets, the bookmaker guarantees that winning bets will be paid out at odds of no less than 1.10.

26.13 The website of the bookmaker will offer statistical information about all accepted bets, including the number of bets staked and the total pool amount for the current draw. After the start of the draw customers may be informed about the number of accepted bets, the total pool amount and view a file with a full list of bets for the relevant draw.

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27. LUCKY NUMBERS

27.1 The maximum payout on any one Lucky numbers draw is 2’000’000 Roubles (or its equivalent in another currency).

27.2 All maximum winnings limits apply to any one customer, or group of customers acting together, who have placed bets containing the same selections. This includes cases where bets have been placed in a series of transactions, over a number of days, using different betting accounts and/or across different betting channels. Should Olimp Bookmakers have reason to believe that a number of bets have been placed in this manner by persons acting in concert, with the intention of bypassing the maximum payout, the total payment of all those bets combined will be limited to one single maximum winnings payout.

27.3 The dates and times of all Lucky Numbers draws on the Olimp Bookmakers Lucky Numbers page are reflected in your local time zone. When selecting a specific lottery, you will be shown the date and time of upcoming draws.

27.4 Bets are accepted up to fifteen (15) minutes before the draw on which the bet is placed is scheduled to start.

27.5 All Lucky numbers bets on a specific draw must be placed and confirmed before the first number is drawn. If, for any reason, any bets are placed after the time the first number is drawn, those bets will be considered void and the stakes refunded, regardless of the result.

27.6 No bet placed on Lucky Numbers may be combined with a selection of:

 

a) any other number or numbers forming part of the same Lucky Numbers draw;
b) any number or numbers forming part of another Lucky Numbers draw, or
c) any other bet in respect of any other sporting event.

27.7 If any multiple bet is erroneously processed in contravention of Clause 27.6:

 

a) the Lucky Numbers selection or selections will be removed from the multiple bet;
b) the original stake placed on the multiple bet will be divided by the total number of events selected in the multiple bet to determine the proportional stake attributable to each Lucky Numbers bet, and
c) all bets struck on Lucky Numbers will be settled as single bets.

27.8 All bets are valid only for the draws recorded against each bet on the transaction log. When placing a bet online, the draw date and time is displayed in your local time zone on the bet confirmation page. Bet confirmation can be viewed immediately after placing your lucky numbers bet via the ‘My bets’ link. When placing a bet ‘over the counter’, within an Olimp licensed premises, the draw date and time is displayed in your local time zone on the bet slip.

27.9 In the event that any additional draw for a particular lucky numbers game is introduced, advance bets will not stand against that draw unless the date and time of the additional draw is recorded against the bets in the transaction log.

27.10 If a lucky numbers game introduces a second draw to take place immediately following another draw, bets time and dates for that draw will stand against the first full draw made.

27.11 If a lucky numbers draw time is postponed by more than 12 hours of the advertised time of the draw, all bets on that draw will be considered void and the stakes refunded.

27.12 All lucky numbers bets are based on the numbers drawn from the respective lucky numbers games. Any bet placed on the ‘Straight’ or ‘Combination’ markets will be settled in accordance with the main numbers and bonus ball drawn, unless otherwise stated.

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28. VIRTUAL SPORTS

28.1 Olimp Bookmakers accepts bets on the following types of virtual sports:

 

• Virtual Football League - virtual league with 16 teams;
• Virtual Tennis Open — virtual tournament with 16 players;
• Virtual Football — single virtual match;
• Virtual Tennis - single virtual match;
• Virtual Horse Racing – virtual horse race with between 8 and 16 participants (horses);
• Virtual Greyhound Racing – virtual greyhound race with 6 participants (greyhounds);
• Virtual Cycling – virtual cycling race with between 6 and 9 participants (riders);
• Virtual Speedway – virtual speedway race with 4 participants (drivers);
• Virtual Motor Racing – virtual motor race with 12 participants (drivers).
• X-Races – pre-recorded horse and greyhound races with 6 or 8 participants.

28.2 The customer understands that when placing a bet on any virtual sport, the event is one in which neither the Bookmaker nor the Customer take part.

28.3 All virtual sports events are organized, hosted and resulted by third party companies and not by Olimp Bookmakers. Olimp Bookmakers’ responsibility is limited to the streaming of such virtual events, in addition to offering markets and odds upon which bets may be placed.

28.4 All bets on virtual sports are accepted and settled according to the existing Terms and Conditions.

28.5 The following betting markets are offered for virtual ‘race type’ sports (Virtual Horse Racing, Virtual Greyhound Racing, Virtual Cycling, Virtual Speedway and Virtual Motor Racing):

 

а) Win – A bet on a participant to win the race. The selected participant must finish in first place for the bet to win.
b) Not to win - A bet on a participant not to win the race. The selected participant must not finish in first place for the bet to win.
c) Place - A bet on a participant to finish first or second. The selected participant must finish in the first two places for the bet to win.
d) Not to place - A bet on a participant not to finish first or second. The selected participant must not finish in the first two places for the bet to win.
e) Show – A bet on a participant to finish first, second or third. The selected participant must finish is the first three places for the bet to win.
f) Not to show - A bet on a participant not to finish first, second or third. The selected participant must not finish in the first three places for the bet to win.
g) Forecast - A bet on two participants to finish first and second in the correct order. The selected participants must finish first and second in the correct order for the bet to win.
h) Dual Forecast - A bet on two participants to finish first and second in any order. As long as the two selected participants finish in the first two positions, the bet wins. If either (or both) of the participants finish outside the first two positions, the bet is lost.
i) Tricast - A bet on three participants to finish first, second and third in the correct order. The selected participants must finish first, second and third in the correct order for the bet to win.
j) Combination Tricast – A bet on three participants to finish first, second and third in any order. As long as the three selected participants finish in the first three positions, the bet wins. If any of the participants finish outside the first three positions, the bet is lost.
k) Double chance – A bet on any from two participants to win the race. One of the two selected participants must finish in first place for the bet to win.
l) Double chance: No – A bet on two participants not to win the race. Both of the two selected participants must not finish in first place for the bet to win.

28.6 The result of any virtual sports event is not determined by the Olimp Bookmakers and does is not dependent on the Bookmaker, the Customer, or the amount or value of bets placed.

28.7 Disconnection, communication failures, browser errors, a window being closed, delays in the broadcast of an event or any other technical reason do not provide grounds for a bet to be made void as they have no effect on the course of the event, its result, or bet settlement.

28.8 When placing a bet on any virtual event, the Customer agrees that in the case of dispute, information collected by Olimp Bookmakers from third party organisers such as event history, results history and statistics provide indisputable evidence with which the dispute shall be resolved.

28.9 The Customer is wholly responsible for placing the required bet. Once placed, bets on virtual events cannot be changed or cancelled.

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29. BINGO BETTING 

29.1 Bingo is a game which offers customers to place bets on drawn numbers from 1­90. The game is called ’Multy Quiz 4’ and is organised by the organsation Alfamedia Ltd (Riga, Latvia).

29.2 Neither the bookmaker, nor its customers participate in the organization of Bingo events. Bingo events are organized and conducted by a third­party organization (the organizer). The bookmaker provides its customers with live broadcasts of these events and also offers odds on various outcomes for the placement of bets.

29.3 All bets on Bingo events are accepted and settled in accordance with the terms and conditions as outlined by the bookmaker.

29.4 In order to place a bet, customers may select one or more tickets. On a ticket there are (6) six separate playing areas (blocks) and each playing area contains unique number combinations. During each event, selected winning numbers and winning combinations pertaining to a ticket are highlighted automatically on the ticket.

29.5 Numbers are determined as winning numbers if they are shown on randomly drawn balls. A bet is placed on a combination of 5 (five) numbers called a “Row” or a block of 15 (fifteen) numbers called “Bingo”. A bet is settled as a winning bet if it matches at least one or more winning combinations as represented on the purchased ticket, up until and including the 70 (seventieth) number drawn.

29.6 The game consists of 3 (three) aspects: Jackpot; Row; Bingo.

 

The ‘Jackpot’ is won if a winning combination is drawn up to and including the 10 drawn. If 5 (five) numbers in any of the horizontal rows match the numbers drawn, the customer wins the accumulated Jackpot. If more than one players wins the Jackpot at the same time, the payout is divided equally between the winners.
A ‘Row’ is won if a winning combination is drawn up to and including the 30 drawn. If 5 (five) numbers in any of the horizontal rows match the numbers drawn, the customer wins the Row.
‘Bingo’ can be won up to and including the 70 numbers of any of the six blocks shown on the ticket match the numbers drawn, the customer wins Bingo.

29.7 Payout are made in accordance with the type of prize won and are calculated in accordance with the odds displayed in the following table:

 

 Type of Win  Total Number of Balls Drawn Before Win  Odds Paid
 Jackpot  up to 10  200.00 + Jackpot*
 Row  11-15  40
 16-20  20
 21-25  6
 26-30  2
 Bingo (Block)  15-50  100
 51-55  40
 56-60  14
 61-65  4
 66-70  2

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

*In the event that a winning ticket matches five numbers in a row following the draw of 5­10 balls,the bet is settled as winning the Jackpot. The bookmaker increases the amount of the initial odds to a pre­determined fixed amount (Accumulated Jackpot), which is disclosed at the time a bet is placed.

29.8 All purchased tickets contain unique number combinations. Bets made be placed to stakes of: 100 roubles, 250 roubles, 500 roubles, 1000 roubles and 2000 roubles.

29.9 The number of tickets that may be included in any given event is unlimited and there is a separate Accumulated Jackpot for each stake category. The sum of the current Accumulated Jackpot for each stake category of the tickets is displayed within the game interface.

29.10 Results of tickets for settled events are stored in the customer’s betting history. Results of settled events may also be viewed within the game interface by clicking on ‘Events History’.

29.11 The customer takes full responsibility for selecting and placing bets in accordance with the customer`s requirements. Bets on Bingo cannot be amended or cancelled.

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30. PLACING BETS ON VIRTUAL KENO

30.1 Virtual Keno is a game on which Customers may place bets on an event for which the re-sult is not determined by either the Bookmaker or Customer.

30.2 To place a bet, the Customer must select any numbers from a total of eighty (80) numbers, numbered from one to eighty (1-80) by clicking on each of the desired numbers. Maximum amount of numbers that the Customer may select is indicated in the corresponding field in the bet acceptance window.

30.3 A random selection option is available if the Customer indicates the amount of numbers for random selection.

30.4 The Betting Phase duration is shown in the bet acceptance window, enabling the Customer to select the desired numbers and to confirm their bets. Following the completion of the Betting Phase, the draw takes place (Draw Phase).

30.5 During the Draw Phase, numbers are chosen. The number selection process is generated by a foreign partner company and not by the Bookmaker with whom the bet has been wagered.

30.6 In the event that some or all of the numbers selected by the Customer during the Betting Phase are also selected in the Draw Phase which immediately follows, the returns apply according to the odds given in the table in the bet acceptance window.

30.7 Olimp Bookmakers reserves the right to make alterations to the odds mentioned in the previous term of these T&Cs without any prior notice.

30.8 Virtual Keno is not a lottery as any returns to the Customer are not generated by Customer stakes.

30.9 Virtual Keno results are in no way dependent on the number of bets placed or the stakes wagered and are the same results for all Customers. Connection failure, browser errors and any other technical difficulties do not provide adequate grounds for a bet to be cancelled as they do not have any effect on the results generated during the Draw Phase.

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31. FINANCIAL BETTING

31.1 Financial bet is the type of betting for an event in which neither the Bookmaker nor the Customer take part.

31.2 With Olimp Financial Betting the customer may bet on how the market price of an option (currency rates; indices; stocks; or commodities) will change during a certain period of time.

31.3 Bets are accepted and settled according to actual data from the biggest information agencies (Reuters and IQFeed), delivered by a third-party.

31.4 Bets are accepted in binary options. Binary option is a type of option where the payoff is either some fixed amount of some asset or nothing at all. The % in which one asset’s price rise against the other doesn’t matter, as long as the prediction is correct.

31.5 Types of financial bets:

 

a) Digital trading is the form of binary options trading, where, given the market rate, trader is required to determine whether the price of an option will rise or fall before the predetermined expiry rate — 15 minutes, 30 minutes, 45 minutes, 1 hour, 1 week, etc. When entering a “call” option, the trader determines that the price of the chosen asset will be higher than the rate with which he entered the trade, at the expiry time. When entering a “put” option, the trader determines that the price of the chosen asset will be lower than his strike rate at the expiry time.
b) In trading TouchNo Touch options profit will be paid if the price of the chosen asset will reach or surpass a predetermined barrier. If the asset failed to reach the barrier, the trader will lose the full amount he invested. Upon entering a touch option, the trader will see three rates: the rate specifying the market rate, a higher rate (touch-up) and a lower rate (touch-down).Entering a touch-up option, the trader will profit on his investment if the price of the asset will be at, or higher, than the specified higher barrier. Entering touch-down trades, the trader will profit if the price of his chosen asset will be at, or lower, than the specified lower barrier. The option will expire in the money and will register the trader’s profit as soon as the asset touches the predetermined barrier; thus a winning option may expire prior to the predetermined expiry time. If the asset will not touch the predetermined rate by the expiry time (set by the Bookmaker), the option will be closed out of the money and the trader will lose the full premium he had set on this investment
с) One Touch betting - is a form of binary options trading, in which the profit accrued depends on whether the price of an option selected by the customer 'Touches' or 'Doesn’t Touch' a limit set by the bookmaker. Where 'Touch' is selected, the price must reach the set limit for the bet to win, whereas if 'No Touch' is selected, the price should not reach the set limit at any time before the option expires. When selecting a One Touch option, the trader will see three rates: a rate specifying the current market value, a higher value and a lower value. If the customer believes that the asset rate will or won't touch a specified value in the upper part regarding the current rate - then the bet is accepted in the suitable part with the higher rate; if the customer believes that the asset rate will or won't touch certain value in the lower part regarding the current rate - then the bet is accepted in the suitable part with the lower rate. The option will expire in the money and will register the trader’s profit as soon as the asset touches the pre-determined limit; thus a winning option may expire prior to the pre-determined expiry time.
d) Range options are type of options in which profit is registered when the trader managed to correctly determine whether the underline asset’s rate in the predetermined expiry time is inside or outside a given range. When entering a range option, the trader will be given three different rates- the market rate for which the asset trades at the moment, an upper rate and a lower rate. An “in range” option will prove a winning option if the expiry rate is anywhere between the upper to the lower rate. An “out-range” option will prove a winning option if the asset’s rate at expiry time set by the Bookmaker will be anywhere on the chart- outside the given range.
e) Digital trading is the form of binary options trading, where, given the market rate, trader is required to determine whether the price of an option will rise or fall before the predetermined expiry rate — 15 seconds, 30 seconds, 45 seconds, 60 seconds (1 minute), 120 seconds (2 minutes) and 300 seconds (5 minutes). When entering a “call” option, the trader determines that the price of the chosen asset will be higher than the rate with which he entered the trade, at the expiry time. When entering a “put” option, the trader determines that the price of the chosen asset will be lower than his strike rate at the expiry time.

31.6 Expiry rate is computed from the Bid & Ask prices ((Bid + Ask)/2) which are the closest price offers to the expiry time. The last digit of the calculated price is rounded up or down depending on the computing result.

31.7 The customer accepts that there is no way to cancel any bet, trade, order or transaction once it has been executed. Customer understands such limitations by pressing on the Trade icon (or Buy icon).

31.8 In case adjustments are applied to the base assets (for example, considerable price change of the asset in a short period of time due to the market activities), these adjustments apply to all open options as well. Whereas all open trades of the Customer (unsettled bets) remain with the prices that were actual at the moment of bet acceptance.

31.9 Customer hereby agrees that Olimp Bookmakers has the exclusive right to round the last digit of any asset.

31.10 The Customer acknowledges that there are risks associated with possible appearance of technical difficulties, which might prevent the Customer access to the financial betting system or it's ability to execute certain actions with Binary options. Olimp Bookmakers will not be responsible for any data transmission out of its servers, communication failures, bandwidth, distortions or delays. Any technical problems cannot be the reason for bet cancellation.

31.11 In the event that suspected fraudulent trading activity, system arbitrage, some other form of exploitation has taken place, The Company reserves the right to launch an investigation that can take up to 30 days. The Company reserves the right to permanently ban any trader who has knowingly committed any of the aforementioned activities and make all his trades void.

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32. INTERNET BETTING

32.1 In order to be able to make online bets, the user (bettor) must register. At registration, the user (bettor) agrees to provide accurate and not outdated information by filling in a registration form. The user in the future is fully responsible for maintaining the confidentiality of his password and for all acts committed in his account.

32.2 All bets and other transactions with the account registered on the Olimp Bookmakers’ server are valid. If the password and login (account) become known to others, the user must change their password immediately. You can change your password, after logging in, by clicking "Account Management".

32.3 For its part, Olimp Bookmakers takes all possible measures to prevent the disclosure of the confidential information provided by the user during registration.

32.4 Olimp Bookmakers undertakes to provide no access to the user’s (bettor) data to persons who are not employed by the company or not related with the Internet betting operations. The exception is the cases provided by the legislation.

32.5 By registering for an account, the Customer agrees to receive marketing materials (news, bonuses and promotions, previews and reviews of sports events and other relevant information) from the Bookmaker via email. The Customer may unsubscribe from these mails by clicking on the relevant link provided in the text of the emails.

32.6 The user (bettor) shall agree that Olimp Bookmakers’ liability is limited only to its servers. Olimp Bookmakers is not liable for the safety and confidentiality of the user’s information when such information is placed on the Internet outside of its servers

32.7 The user (bettor) undertakes to not use the Internet betting system for any activities contradicting the legislation.

32.8 Internet bets are accepted from persons over 18 (eighteen) years, according to the terms and conditions. Responsibility for violation of this point lies with the bettor (the client).

32.9 In some countries, the activities of bookmakers are prohibited. Responsibility for compliance with the laws of their country lies with the bettor (the client).

32.10 The bettor may only use his login (account) for placing bets on sports events with Olimp Bookmakers. All other transactions (transfer funds to other payment systems, payment for various services, etc.) are prohibited. Having a second login (account) for one and the same bettor is not allowed.

32.11 The Bookmaker reserves the right to refuse accepting bets from any person without explanation, as well as to refuse registration on its website and/or block the account in case of apparent violations by the user (the bettor, the client). In such cases, the payment on the bets already made shall be made equal to "1" odds.

32.12 Commission expenses (bank, mail, etc.) on settlement between the company and the bettor (the client) are the responsibility of the bettor (the client).

32.13 If the bet was incorrectly calculated (due to technical failure, incorrect entry of events, odds, etc.), such incorrect bets have to be re-calculated.

32.14 Bets accepted via Internet betting cannot be revoked and can only be cancelled based on these terms and conditions.

32.15 The minimum online bet is 10 (ten) tenge (KZT)/0.1 dollar (USD)/10 (ten) roubles (RUB)/10 (ten) som (KGS).

32.16 Despite all reasonable efforts by Olimp to provide correct up-to-date information during live events, Olimp Bookmakers do not guarantee absolute accuracy of the results displayed in Live-bets and in the "Match Center" sections on the website. All the data (scores, time in the match, events during the match etc) is for information purposes only.

32.17 Olimp Bookmakers do not guarantee that the payment will be made by the method chosen by the customer (for example, if the funds in the WebMoney account are insufficient for a payment etc.). In this case it is recommended to order payment in a different way (for example, through bank transfer or in cash).

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